A pretty smart dude I worked with once told this story of a team he was on. They spent a few days, maybe even a week, deploying their app. It was painful, obviously. They’re response: “That sucked. Let’s do it again tomorrow.” Most people try to avoid hard things or at least delay them until [...]
Archive for category Testing
What would a Monday following an Agile conference be without the announcement of a new group focused on quality practices! I’m happy to announce that Cincy Clean Coders is really going to happen. Details can be found at http://cincycleancoders.com, but suffice it to say the inaugural meeting will be held April 7th at 6pm [...]
In a getting back to basics moment of mine, I started through the TDD Problems. I found myself on the Console Interaction problem and decided to take a step back from after refactoring. This is what I saw: var shape = _console.AskForShape(); var rectange = GetRectange(); _console.PrintArea(rectange.ComputeArea()); _console.PrintCircumference(rectange.ComputeCircumference()); ReSharper was hinting at it, but it [...]
One of my biggest irritants with the Unit Testing ecosystem is that each runner does things a little different. Gallio has helped solve this to some extent, but even that hasn’t solved all the problems that come with content or resource file deployments, coverage settings, etc. Gallio’s goal is noble if not arrogant, become the [...]